MAYA full body IK (FBIK)

MAYA full body IK (FBIK) Now quickly and easily create natural looking poses and animation for your biped and quadruped characters with the new full body IK (FBIK) in Maya. Maya's full body IK is based on the Alias® HumanIK® solver used in Alias® MotionBuilder. It Makes Maya rigging and Posing Characters Faster, easier and more accurate.



Broken link Broken link? Added: 29-07-2007 Rating: Rating star 4 Visits: 304

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