Managing / Creating Layers
This video covers how to use the layers feature to better organize your scenes in Maya. This includes creating new layers, assigning objects to layers, selecting all objects assigned to a layer, changing the wireframe color of objects assigned to layer and setting layers to template or reference mode. This is a fundamental video all new users of Maya should view: Remember when working with layers they are not in a stacking order. What I mean is if one layer is listed above another layer it will not appear to be above the layer in space. It is just a label or container for the object (s). You can just double click on the layer name to change the name or change the color of the wireframed objects in that layer. To add an object or set of nodes to a layer, just select the objects or nodes and right-click on the layer then choose add selected objects from the pop up menu. Templating the layer will turn the layer into a light gray wireframe display that has a setting that will not allow you to select the contents of the layer. Referencing is similar to templating but the difference is, instead of a wireframe display, you will see a shaded or textured display.