VRML/X3D PixelTexture I/O
This plug-in enables 3ds MAX 7 to input PixelTexture data from WRL/X3D/X3DV files and use it as a bitmap, or output bimap to a WRL/X3D/X3DV file.
This plug-in enables 3ds MAX 7 to input PixelTexture data from WRL/X3D/X3DV files and use it as a bitmap, or output bimap to a WRL/X3D/X3DV file.