VRML/X3D PixelTexture I/O

VRML/X3D PixelTexture I/O This plug-in enables 3ds MAX 7 to input PixelTexture data from WRL/X3D/X3DV files and use it as a bitmap, or output bimap to a WRL/X3D/X3DV file.



Broken link Broken link? Added: 06-07-2007 Rating: Rating star Visits: 115

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